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New Max/FTS objects

At the lowest level we have defined two Unix character device drivers:

We are using the client object to communicate data to an OpenInventor 3-D graphics server to display the acquired hand shape, hand position and hand orientation data as a graphic hand. Next, we have defined two sensor interfaces, i.e. peripheral (character) device interfaces that implement a specific protocol: The following level of abstraction defines new datatypes position (x, y and z as floats in one data structure) and orientation (a rotation matrix) to facilitate geometric and kinematic computation such as distances between points, orientations of planes etc. and their derivatives. We aim to expand this level with datatypes for points, lines, planes, volumes etc. Currently it consists of the following objects: The next level of abstraction addresses the fact that the computations now involve ordered and linked lists of positions representing for instance human anatomical structures. A new datatype hand is used to represent a human hand: Features such as the distance between thumb and index fingertips, distance between left and right hand palm, palm orientation are easily calculated using the above position and orientation objects in a patcher. We intend to make other objects for the computation of features such as finger and hand curvature using a curve fitting algorithm, estimated grip force using a grasping taxonomy etc..

  
Figure 2: Typical example of geometric computing using the new Max/FTS position and orientation objects. This Max patcher takes a list of positions, projects these on the plane that best fits them, then rotates the plane (with projected positions) and eliminates z. This patcher enables subsequent fitting of 2-D parametric curves to the x-y coordinates (e.g. the x-y coordinates computed from the positions marking the thumb and index fingers).



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Axel Mulder
Mon Aug 4 17:33:42 JST 1997